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Wizards Chasm pitch length

Jon

Member
From what I understand, the first pitch can be free climbed and the second pitch is better with a rope. Any one know what length?
 
The entrance can be free-climbed, but a rope might be useful; the second pitch is probably about 25 ft, but belay points are a bit 'iffy'; we used a dodgy 'natural' and some Spits.
Good luck ? it's a fine cave (if you can find it :)).

There is another pitch down to the passage leading to the Blue Room, which, I believe, can be bypassed; this is about 40 ft ? but on two trips there we got horribly shit up, and had fun and games getting back up this pitch. The first time we 'SRT'ed' it, and all our jammers . . . err . . . didn't jam, so that was very interesting. On our second trip we used ladder and line, thinking that this might make things better; however, I was lining through a mini-traxion, and suddenly realized that it was so muddy that the rope just ran freely in either direction without gripping ? had the person on the 'safety' rope come off, the jammer would not have jammed. So it was back to the 'good old-fashioned' round the waist method.
 
Fulk said:
There is another pitch down to the passage leading to the Blue Room, which, I believe, can be bypassed
Yep. Big hole down on the right in the chamber just before the crawl through to the top of the pitch. Leads down to stream where you can then go slightly downstream and then back up again taking you to the squeeze up and through to the Blue Room.
 
Well, I finally visited Wizards and really enjoyed it. First pitch is definitely free climbable although a sling or short length of rope to help get through the squeeze is useful. I personally thought the anchors were fine for the second pitch and we didn't have any problems with mud on jammers as we took it all off at the bottom of the second trip.

Really does need some sections taping off though.

http://jonathantompkins.blogspot.co.uk/2012/10/wizards-chasm-thursday-25th-october.html
 
Sorry for necroposting, but this thread is where anyone’s going to look if planning a visit to see the Wizard. It’s recently been reanchored, so the rope lengths below are correct for the new anchors (as per my measurements with a rope and no tape measure today).

The entrance climb is freeclimbable. As Jon says, a 1m+ sling off the tube at the top of the climb can be useful.

The first pitch (just after the crawl at the bottom of the entrance climb, descending into Bag Lady chamber) needs a 10m rope for SRT (2 anchors). It’s an 8m hang.

The second pitch (descending a phreatic tube at the end of Family Way) needs a 20m rope and a short sling for SRT (3 anchors, then 2 at a rebelay half way down, then a short deviation 2m down from the rebelay). It’s a 13m hang in total.
 
FYI this has only just been anchored... a rigging topo will be available soon. Flakey has 'scooped' us on this one 😄
 
I suspect it could still do with some more taping off (I did, many years ago, say I would do it, but time and life and expedition organizing etc. have got in the way...)
Plus the only bit of cave taping I've done was a bit of a mess, so maybe I shouldn't volunteer anyway :P
 
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